1/17/2024 0 Comments Syberia 2 gameYou have no money so you’re not going to buy any candy at this point, are you? Maybe there’s some money in the candy machines. On your way out, stop at the candy machines near the door. Also, note the telephone number on the bottom of the candy machine 625-122. If you want, continue further past the Colonel and you’ll find a close up of a broken candy machine with a key in the tray to the left. Inside you can talk, again, to the Colonel who tells you he’s in charge of the administration of this jurisdiction. Go back to where you departed from the train and there is a store at that point along the platform. Pull the handle and operate it and it appears to be a coal machine.With no coal being dispensed. The lever accomplishes nothing and the gate is locked and impassable.Īcross from where you got off the train is a machine of some sort. In the middle of the introduction he is interrupted by a public address system welcome to the city of Romansbourg.ĭown the platform to the rear of the train is a lever and a gate. He is Retired Colonel Emeliov Goupatchiev, Guardian of the Imperial Marches and General Store Manager. Upon leaving the train she meets a man with a peg leg and a cane. Oscar tells her they are in the town of Romansbourg. One step and her cell phone rings and she finds Oscar is now able to talk to her from his cell phone, which Hans has made for him. When the conversation ends the scene changes as she is ready to leave the train. She doesn’t seem to believe it really exists but he tells her of the grass that grows through the snow and of the Mammoths eating this year round. Then we find Kate on the train, talking to Hans about his dream of finding Syberia. The scene is of the train rolling along amid the falling snow. Marson talking, in the background, to someone about getting her back and his being told she’s not coming back. It can often save you a lot of unnecessary repetition. SAVE OFTEN: If you suspect you’re going to be roaming lost for awhile or about to begin a puzzle just save. If this doesn’t work it is possible you need to look up someone for more conversation. IMPORTANT: If you can’t think of what to do next or where to go then try continuing past the boundaries of the scene. These glowing circles also have pointer indicators on them showing which direction they will lead so that you will not mistake them all as one.Īlso, some scenes will not have a glowing circle but you can continue past the boundaries of the screen into new scenes by clicking at the edge of the screen. There may be two or more glowing circle cursors in any given scene. NAVIGATION: As usual, the glowing circle cursor indicates travel to another scene. When the conversation starts repeating, of course, it’s time to move on. Sometimes you can start new, though short, conversations three or four times. Also click on the characters for the possibility of more conversation even when all possibilities seem exhausted. Microïds and the Microïds logo are trademarks of Anuman Interactive.If you haven't played the original Syberia, you should first use the "Syberia Recap" button on the main menu.It will at least give you a clue what happened in the previous game.ĬONVERSATIONS: Use all conversation possibilities, even when they appear after you think you’ve exhausted that line of the conversation. Enchanting locations with countless art nouveau and steampunk elements.The continuation of the immersive story that will touch your heart.An original vision of the famous comic book artist and game developer Benoît Sokal.Far and beyond, a mystical Syberia awaits their arrival. The surreal quest Hans began alone several years ago will come to a final close as he and Kate face obstacles far more dangerous than ever before, testing their courage and determination. Mission accomplished? Perhaps, but not for her.Īn unlikely pair, young Kate Walker and old, eccentric Hans Voralberg now set off on a journey together, in search of the last of the fabled Syberian mammoths at the heart of a long-forgotten universe. Having searched Eastern and Western Europe for a missing heir, Kate Walker finally completed her long and arduous journey, obtaining the signature of Hans Voralberg and closing the automaton factory buyout. All four Syberia Games are available in the Syberia Collection at a bargain price!
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